Gaming Eminence has interviewed our CTO, Per Mafrost, for its CTO in Focus series. In the conversation with Kevin Jones, he starts from the moment a player has to act and works back from there.
The interview covers:
- Setting latency from the game’s betting window, and testing on the weakest 10% of the real audience
- Making sure every player sees the same moment of the game, for fair betting and dispute handling
- Designing the audit trail before the graphics
- Applying four tests before adopting a new standard, with AV1 and Media over QUIC as examples
- Building what players can tell apart, and buying what they only notice when it fails
Per has led product development at Vindral since 2015, after lead architect roles. His examples draw on our products: Vindral Live for delivery, and V-Track Roulette and V-Track Money Wheel tracking the wheel in the studio.
We thank Gaming Eminence and Kevin Jones for the interview.